Virtual Man, computer graphics and 3D printers: technologies in telemedicine at University of São Paulo

Diogo Miranda, Lung Wen Chao

Research output: Contribution to journalArticle

Abstract

The development of suitable educational programs cannot be seen exclusively under theoretical bases. Good programs must always lead the practical experiences and the application of the theoretical elements to solving problems. Here we present a model to build Interactive Media Labs with CGI and audio-visual resources, e-books development, compendium of info graphics, interactive games, and virtual collaborative environment for students.
Original languageEnglish
Pages (from-to)150-154
Number of pages5
JournalLatin American Journal of Telehealth
Publication statusPublished - 2016

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computer graphics
printer
interactive media
educational program
resources
experience
student

Cite this

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