The determinants of network effects: Evidence from online games business ecosystems

Ke Rong, Qun Ren, Xianwei Shi

Research output: Contribution to journalArticle

Abstract

This paper explores the determinants of network effects of the two-sided online games market. We have used the Massively Multiplayer Online Role-Playing Games (MMORPG) industry as the empirical context to explore these network effect determinants. With an inductive, qualitative case study on the MMORPG ecosystem, we have developed an integrated framework combining network structural characteristics (strong tie communication and weak tie creation) and network functioning characteristics (value-informed pricing and accessory diversification), which are the key determinants of network effects. Furthermore, business ecosystem characteristics, such as internal and external resource support, will moderate and strengthen such relationships. This article not only contributes to the determinants of network effect theories, but also has implications for the practitioners in the MMORPG industry.
Original languageEnglish
Pages (from-to)45-60
Number of pages16
JournalTechnological Forecasting and Social Change
Volume134
DOIs
Publication statusPublished - 18 May 2018

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Role Playing
Ecosystems
Ecosystem
Industry
Accessories
Communication
Costs and Cost Analysis
Network effects
Business ecosystem
Online games
Costs

Cite this

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The determinants of network effects: Evidence from online games business ecosystems. / Rong, Ke; Ren, Qun; Shi, Xianwei.

In: Technological Forecasting and Social Change, Vol. 134, 18.05.2018, p. 45-60.

Research output: Contribution to journalArticle

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