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Playing at control: writing surveillance in/for gamified society
Garfield Benjamin
Research Office
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peer-review
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Dive into the research topics of 'Playing at control: writing surveillance in/for gamified society'. Together they form a unique fingerprint.
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Earth & Environmental Sciences
surveillance
100%
society
80%
shopping activity
39%
political system
30%
cline
28%
social condition
26%
data center
24%
freedom
21%
machine learning
20%
education
17%
collision
17%
monitoring
10%
experiment
8%
analysis
5%
Social Sciences
surveillance
90%
narrative
38%
reward
36%
cultural system
26%
political system
19%
social factors
17%
privacy
17%
monitoring
15%
acceptance
14%
society
14%
threat
13%
experiment
12%
learning
7%
education
6%
Engineering & Materials Science
Gamification
46%
Cloud computing
30%
Education
29%
Machine learning
25%
Monitoring
19%
Industry
15%
Experiments
12%