Abstract
Immersive technologies such as VR and binaural audio promise greater levels of audience engagement whereby one may lose oneself in an experience through a sense of presence or achieve higher levels of subject identification via an ?empathy machine? ? this project aims to devise how these claims may be tested while developing novel storytelling techniques
| Original language | English |
|---|---|
| Title of host publication | R&I Conference 2017:, 3 May 2017, Southampton Solent University. |
| Publication status | Published - 1 May 2017 |
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