Immersive technologies such as VR and binaural audio promise greater levels of audience engagement whereby one may lose oneself in an experience through a sense of presence or achieve higher levels of subject identification via an ?empathy machine? ? this project aims to devise how these claims may be tested while developing novel storytelling techniques
|Title of host publication
|R&I Conference 2017:, 3 May 2017, Southampton Solent University.
|Published - 1 May 2017