Everyday Life and Locative Play: An exploration of Foursquare and playful engagements with space and place

Michael Saker, Leighton Evans

    Research output: Contribution to journalArticlepeer-review

    Abstract

    Foursquare is a location-based social network (LBSN) that combines gaming elements with features conventionally associated with social networking sites (SNSs). Following two qualitative studies, this article sets out to explore what impact this overlaying of physical environments with play has on everyday life and experiences of space and place. Drawing on early understandings of play, alongside the flâneur and ?phoneur? as respective methods for conceptualizing play in the context of mobility and urbanity, this article examines whether the suggested division between play and ordinary life is challenged by Foursquare, and if so, how this reframing of play is experienced. Second, this article investigates what effect this LBSN has on mobility choices and spatial relationships. Finally, the novel concept of the ?phoneur? is posited as a way of understanding how pervasive play through LBSNs acts as a mediating influence on the experience of space and place.
    Original languageEnglish
    Pages (from-to)1169-1183
    JournalMedia, Culture and Society
    Volume38
    Issue number8
    DOIs
    Publication statusPublished - 1 Apr 2016

    Fingerprint

    Dive into the research topics of 'Everyday Life and Locative Play: An exploration of Foursquare and playful engagements with space and place'. Together they form a unique fingerprint.

    Cite this