Creating a VR Shooter game using Optimized Techniques

Konstantinos Ntokos, Orfeas Eleftheriou

Research output: Non-textual formDigital or Visual Products

Abstract

Build a VR shooter game (by applying variations on movement and interaction techniques) and learn about optimization and how it can give end users a comfortable and positive experience.
Original languageEnglish
Place of Publicationhttps://www.packtpub.com/game-development/creating-vr-shooter-game-using-optimized-techniques-video?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base%3Bv%2B4oYiIXSpWJsiJBHuT9yw%3D%3D
PublisherPacktPub
Media of outputOnline
Publication statusPublished - Sep 2017

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