Abstract
Augmented Reality (AR) technology is one of the fastest growing areas in the computing field and it has pervaded many applications in the market including museums. However, there is a need for a survey exploring the effectiveness of augmented reality as a communication medium in museums. This paper reviews the development of Augmented Reality as a mass communication [1] tool in museums. We introduce a communication model which would work as a roadmap building AR guidance system with ensuring this system will be a successful method of communication with users. Besides, we propose a novel way to enhance the visitors’ experience and learning by combining AR with games in museums.
Original language | English |
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Title of host publication | Serious Games |
Subtitle of host publication | Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings |
Editors | Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel |
Place of Publication | Cham |
Publisher | Springer Verlag |
Pages | 181-187 |
Number of pages | 6 |
ISBN (Electronic) | 978-3-319-45841-0 |
ISBN (Print) | 978-3-319-45840-3 |
DOIs | |
Publication status | Published - 3 Sept 2016 |