Abstract
The flipped classroom is a learner-centred pedagogy in which out-of-class activities focus on delivering instruction and in-class activities are repurposed towards problem-based enquiry and group learning. This paper explores the design of one such classroom. The study draws on the results of a survey investigating the perceptions of students and tutors towards the flipped approach and details the findings of a focus group and a flipped gamified classroom for a postgraduate computing course module. The findings suggest that participants favour a flipped and gamified approach where learners are rewarded for progression and have opportunities to collaborate with others.
Original language | English |
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Pages | 238-248 |
Number of pages | 10 |
Publication status | Published - 6 Jul 2017 |
Event | ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017 - Duration: 6 Jul 2017 → 8 Jul 2017 |
Conference
Conference | ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017 |
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Period | 6/07/17 → 8/07/17 |