A Flipped Gamified Classroom

Research output: Published contribution to conferencePaper

Abstract

The flipped classroom is a learner-centred pedagogy in which out-of-class activities focus on delivering instruction and in-class activities are repurposed towards problem-based enquiry and group learning. This paper explores the design of one such classroom. The study draws on the results of a survey investigating the perceptions of students and tutors towards the flipped approach and details the findings of a focus group and a flipped gamified classroom for a postgraduate computing course module. The findings suggest that participants favour a flipped and gamified approach where learners are rewarded for progression and have opportunities to collaborate with others.
Original languageEnglish
Pages238-248
Number of pages10
Publication statusPublished - 6 Jul 2017
EventICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017 -
Duration: 6 Jul 20178 Jul 2017

Conference

ConferenceICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017
Period6/07/178/07/17

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Cite this

Butt, P. (2017). A Flipped Gamified Classroom. 238-248. Paper presented at ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017, .
Butt, Prins. / A Flipped Gamified Classroom. Paper presented at ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017, .10 p.
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note = "ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017 ; Conference date: 06-07-2017 Through 08-07-2017",

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Butt, P 2017, 'A Flipped Gamified Classroom' Paper presented at ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017, 6/07/17 - 8/07/17, pp. 238-248.

A Flipped Gamified Classroom. / Butt, Prins.

2017. 238-248 Paper presented at ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017, .

Research output: Published contribution to conferencePaper

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AB - The flipped classroom is a learner-centred pedagogy in which out-of-class activities focus on delivering instruction and in-class activities are repurposed towards problem-based enquiry and group learning. This paper explores the design of one such classroom. The study draws on the results of a survey investigating the perceptions of students and tutors towards the flipped approach and details the findings of a focus group and a flipped gamified classroom for a postgraduate computing course module. The findings suggest that participants favour a flipped and gamified approach where learners are rewarded for progression and have opportunities to collaborate with others.

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Butt P. A Flipped Gamified Classroom. 2017. Paper presented at ICICTE, International Conference on Information, Communication Technologies in Education, ICICTE 2017, .