A. Drachen, P. Mirza-Babaei and L. Nacke: Games User Research

    Research output: Contribution to journalBook/Film/Article review

    Abstract

    Games User Research is a book written by a large group of authors from both academia and the computer games industry. It discusses various methodologies and approaches to games user research (GUR), and provides ample information for those wishing to enter the GUR field. Most of the information in the book is more applicable to AAA studios and specialist outsourced research groups rather than small/indie studios. In this review I draw key sections from the book for commentary. In summary, this book is an excellent starting point for any wishing to understand the fundamental principles of games user research, and a useful handbook for those wishing to develop a new research department or expand an existing one.
    Original languageEnglish
    Pages (from-to)309-310
    Number of pages2
    JournalThe Computer Games Journal
    Volume9
    Issue number3
    DOIs
    Publication statusPublished - 22 Jun 2020

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