Arts & Humanities
Schizotypy
100%
Psychological Effects
78%
Virtual Reality
77%
Mental Health
56%
Immersion
41%
Physical
36%
Stimulus
28%
Experiment
23%
Psychological
18%
Blood Pressure
17%
Heart Rate
16%
Suppression
12%
Mood
11%
Relief
10%
Staff
8%
Thought
7%
Medicine & Life Sciences
Psychology
84%
Video Games
81%
Virtual Reality
75%
Mental Health
48%
Immersion
40%
Experimental Games
24%
Thinking
24%
Touch
12%
Psychological Stress
12%
Post-Traumatic Stress Disorders
12%
Internet
11%
Motivation
9%
Heart Rate
9%
Students
8%
Aptitude
8%
Technology
8%
Blood Pressure
7%
Social Sciences
virtual reality
59%
mental health
42%
stimulus
21%
experience
19%
experiment
15%
video
13%
blood pressure
11%
suppression
9%
mood
8%
Group
7%
staff
5%